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- #move 0,0
- #screen hires
- #colors from "Guru"
- #pens 9,0
- which are impossible to make on 64, and
- are also very good. That's the way it
- should be all the time : let the 64's
- market make simply shoot-mjh-ups, but I
- think Amiga's games should be developed
- from Shoot -mjh -ups to a higher level,
- where games are really Games.
- But top make fanatical Amiga-owners
- angry I must say one thing: 64 is much
- better in one area, and that is role-
- playing- and strategical games. 64 has
- got hundreds of them. Some poor tries,
- many good and many incredible ones. It
- also gets new ones all the time, there
- is released weekly new rpg's and str's,
- I know it because I get all the time
- new reviewer's copies of all those
- games. Amiga's this side isn't so good.
- Old good 64 has got many unbelievable
- good rpg's, which won't exist on Amiga
- for a loong time (if ever). To mention
- some: Wasteland, Mars Saga ( which did
- capture TWS's attention for days - his
- Amiga was totally forgotten to its own
- table when TWS played Mars Saga on 128)
- and much others.
- 64 lives, and won't die. It has got
- #move 325,0
- too much good games to do so. Amiga
- owners - cry!
- Grendel....
- ---------------------------------------
- Speaking with Strider of Fairlight....
- ---------------------------------------
- Not all people at the TSL/HZ-meeting
- were lame. Propably the most famous
- guy there was: STRIDER of FAIRLIGHT,
- and I couldn't resist of interviewing
- him... Here's the result (note that
- interview is modified a bit, impossible
- to write up everthing which was said.)
-
- G: Your age?
- Strider: 18.
- G: How's Fairlight doing lately?
- Strider: On 64 we're doing very well,
- but on Amiga not so good. We have
- released some good demos but we are
- getting better all the time. We're
- still very big on 64, on Amiga not the
- biggest but...
- G: Who're active at FLT?
- Strider: Only 6 members are at the
- group: Gollum (only 64), Excalibur
- (Amiga), I (Strider-64+Amiga), The
- --->
-